COURSE DESCRIPTION
4 credits. This course introduces the history, terms, and technologies of the interactive design field. Students explore roles in the interactive media industry, significant organizations, and trends. They design, develop, and upload a simple Web site using basic XHTML and CSS constructs. Basic Web site production stages and issues, such as naming conventions and file organization, are also covered.
4 credits. This course identifies the components of the design process and explores efficient production methods, emphasizing design solutions appropriate to a targeted market. The course also stresses the process of screen design development from wireframes to comprehensives, layout and digital techniques, and the use of a grid system for multi-component screen layouts. Students employ Web Standards-compliant XHTML and CSS to implement the design concepts.
4 credits. Students learn the tools and techniques needed to create rich interactive interfaces and experiences. Topics covered include: interface design patterns, multi-dimensional information design, animation for interfaces, visual design for the screen, and programming rich interactions.
4 credits. This course introduces students to the concepts and processes of developing interactive projects that address user needs. Students research users, goals, competition, and content, and develop the navigation structure, process flow, and labeling systems that best address these needs. They prepare and present a professional information architecture proposal.
4 credits. Students continue to develop interface design skills using advanced Web page layout techniques and existing Web standards. The course emphasizes setting the stage for integrating interface design with programming concepts. Students use XHTML, CSS and basic JavaScript to develop Web interfaces.
4 credits. Students learn basic design skills including typography, grid layout systems, and color strategies and apply them to the design of usable Web sites that serve the needs of a client and their users. They consider business goals, target audience, information architecture, media, usability, and delivery platform when designing projects.
4 credits. This course is about taking creative control of the computer. Beginning with the fundamentals of programming and progressing along a track that focuses on user interaction, real-time animation, and programmatic creation, students learn to use the computer as a computational medium capable of realizing such original creations as interactive art, playful Web sites, and video games. This is the first step toward creating these types of highly interactive experiences.
4 credits. This course helps students understand the role of audio in an interactive environment. They learn the concepts and technology for digitization, optimization, and integration of audio on the Web.
4 credits. In this course, students explore the concepts, technologies, and application of motion graphics in developing a rich media communication solution.
4 credits. Students refine their interactive design skills with emphasis on programming the functionality of Web interfaces. Concepts covered include: introductory programming skills, best practices for programming with existing Web standards, and using existing code libraries and frameworks for developing engaging user interfaces.
